There are many books on Computer Graphics that are rigorous but incomplete and others that cover masses of material but lack rigor. Computer Graphics combines riger and comprehensiveness. The contents of this book follow the order delineated by the UPTU syllabus.
 
This book covers a broad range of examples and programs in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and can be used as a unit of study. The explanations have been kept elementary without sacrificing depth of coverage. Solved examples in every chapter include solution of questions from previous UPTU examinations.
 
The book is designed to be both versatile and complete. It is intended primarily for use in undergraduate and postgraduate course in Computer Graphics. It is equally well suited for self study by technical professionals because of its extensive coverage of engineering issues in Computer Graphics.