1. Exploring Maya Interface
  2. Polygon Modeling
  3. NURBS Curves and Surfaces
  4. NURBS Modeling
  5. UV Mapping
  6. Shading and Texturing
  7. Lights and Cameras
  8. Animation
  9. Rigging, Constraints, and Deformers
  10. Paint Effects
  11. Rendering
  12. Particle System
  13. Introduction to nParticles
  14. Fluids
  15. nHair and XGen
  16. Bifrost
  17. Bullet Physics and Motion Graphics