Autodesk 3ds Max 2020

Prof. Sham Tickoo

SKU: 9789389898880

Rs. 1,199

ISBN: 9789389898880
Authors: Prof. Sham Tickoo
Rights: India
Publishing Date: September 2020
Pages: 622
Dimension: 7.25*9.25
Book Type: Paperback

Autodesk 3ds Max 2020: A beginners Guide is a tutorial-based textbook that introduces the readers to 3d Max 2020, the world’s leading animation and 3D modelling package. In this textbook, the author emphasizes on the 3D modelling and animation techniques that improve the productivity and efficiency of the users. The chapters are structured in pedagogical sequence that makes this textbook very effective in learning the features and capabilities of the software. In this edition, the readers will also learn about Arnold materials, lights, and rendering. Also some new and enhanced features of 3ds Max 2020 such as Chamfer Modifier and OSL map are covered in this edition.


Get into the world of Autodesk 3ds Max, a 3D modelling, animation, and rendering software package


  • Tutorial point of view and the learn-by-doing approach
  • 5 projects based on real-world models 
  • Exercises which are based on real-world models
  • Additional information is provided to the users in the form of tips and notes
  • The text in this book is heavily illustrated with about 1500 diagrams and screen capture images
  • Self-evaluation test, review questions, and exercises


Textbook will help readers unleash their creativity and help them create simple 3D models and animations. This textbook will help the learners transform their imagination into reality with ease.


Book can be widely used by architects, game developers, design visualization specialists, and visual effect artists.

  1. Introduction to Autodesk 3ds Max 2020
  2. Primitive Objects –I
  3. Primitive Objects –II
  4. Working with Splines –I
  5. Working with Splines-II
  6. Lofting, Twisting, and Deforming Objects
  7. Material Editor: Creating Materials
  8. Material Editor: Texture Maps-I
  9. Material Editor: Texture Maps-II
  10. Material Editor: Controlling Texture Maps
  11. Material Editor: Miscellaneous Materials
  12. Interior Lighting-I
  13. Interior Lighting-II
  14. Animation Basics
  15. Complex Animation
  16. Arnold Materials, Lights, and Rendering
  17. Creating Walkthrough
  18. Project 1: Creating a Windmill
  19. Project 2: Creating a Diner
  20. Project 3: Architectural Project
  21. Project 4: Corporate Design Project
  22. Project 5: Creating a Computer Center

Prof. Sham Tickoo is currently working as a Professor at Purdue University, USA. He received MS in Industrial Technology from Northern Illinois University, Illinois, USA; MS in Industrial and Management Engineering from the University of lowa, lowa City, USA; and BS in Mechanical Engineering from NIT, Srinagar, India. Before joining Purdue University in 1987, Prof. Tickoo has worked as a Design Engineer, Quality Control Engineer, and Software Developer. Prof. Tickoo has authored/co-authored textbooks on several major CAD/CAE/Animation software packages like ANSYS, SolidWorks, CATIA, Pro/Engineer, NX, AutoCAD, Customizing AutoCAD, AutoCAD LT, Solid Edge, 3ds Max, 3ds Max Design, Autodesk Inventor, Mechanical Desktop, and VIZ. In addition to North America. His textbooks have been translated and published in Russia, Japan, India, South Korea, and Serbia. Prof. Tickoo has obtained over $24 Million software grant form ANSYS, IBM, and Siemens.

In 2003, Prof. Tickoo was awarded a US patent for one of his invention “Self Adjusting Cargo Organizer for Vehicles”. He is currently working on the design and fabrication of two new wind turbines that will significantly increase their power output and can be used to charge the batteries of an automobile. Prof. Tickoo is actively involved in consulting and has served as a consultant to over fifty companies in Michigan, Indiana, Ohio, Illinois, California, and Canada.

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