Graphics Under C
Yashavant Kanetkar
SKU: 9788170299936
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Authors: Yashavant Kanetkar
Rights: Worldwide
Publishing Date: January 2012
Pages: 460
Weight:
Dimension: 21 X 15 X 2 cm
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Whether you are a novice computer user or an advanced programmer, today's graphics-oriented PCs require that you explore and understand a dazzling array of graphics techniques and technologies. This book details the fundamentals of graphics programming for the IBM PC and compatibles, teaching C programmers of all levels how to create impressive graphics easily and efficiently. Through detailed discussions and sample programs, you'll gain the tools and techniques for:
- Loading Installable Fonts
- Programming VGA Registers
- Mouse Programming
- Color Generation Schemes
- Animation
- SVGA Programming
- Fractals
- Video games
- Preparing Professional Charts
- Drawing Algorithms for Lines and Circles
All these topics have been supported by source code in C, which you can easily modify to suit your specific needs.
Introduction
Chapter 1: VDU Basics
Chapter 2: ABC Of Graphics
Chapter 3: Advanced Graphics
Chapter 4: Interaction With Mouse
Chapter 5: Video Games
Chapter 6: Chart Master
Chapter 7: VGA Basics
Chapter 8: Programming The VGA
Chapter 9: Miscellaneous Issues
Appendix.