Pixologic ZBrush 2022 for Digital Artists

Prof. Sham Tickoo

SKU: 9789355513083

Rs. 1,399
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ISBN: 9789355513083
Authors: Prof. Sham Tickoo
Rights: SAARC Countries
Pages: 652
Dimension: 7.5*9.25 Inches
Book Type: Paperback

Pixologic ZBrush 2022 is a powerful modelling and sculpting software developed by Pixologic Inc. This software is used for developing highly detailed characters for movies, games, and digital design projects.

KEY FEATURES  

  • Modelling
  • Texturing
  • ShadowBox
  • ZModeler
  • NanoMesh
  • DynaMesh
  • Hair
  • Cloth
  • Dynamic
  • KeyShot renderer

DESCRIPTION 

Pixologic ZBrush 2022 for Digital Artists textbook covers all features of ZBrush 2022 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and tools of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. This textbook will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This textbook caters to the needs of both the novice and advanced users of ZBrush 2022 and is ideally suited for learning at your convenience and at your pace.

This edition covers major enhancements in ZBrush 2022 such as Basrelief feature, bevelpro plugin, boolean operation, stager, and new brushes like knife brush, scribe brush, and so on. One new project is also added to make the readers understand and learn the major enhancements effectively.

WHAT YOU WILL LEARN

Using this textbook, the readers can learn about tools of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer.

WHO THIS BOOK IS FOR

3D modellers, animators, FX artists across the film, TV and games industries.

  1. Exploring ZBrush Interface
  2. Sculpting Brushes
  3. Introduction to Digital Sculpting
  4. SubTools and FiberMesh
  5. ZSpheres
  6. DynaMesh, NanoMesh, and ZRemesher
  7. ShadowBox
  8. Materials in ZBrush
  9. Texturing in ZBrush
  10. UV Master
  11. Lighting
  12. Rendering
  13. Dynamics

Project 1: Cartoon Character Model with a Background Scene       

Project 2: Cartoon Character Model with a Background Scene-II   

Prof. Sham Tickoo is currently working as a Professor at Purdue University Northwest, USA. He received MS in Industrial Technology (1989) from Northern Illinois University, Illinois, USA; and MS in Industrial and Management Engineering (1980) from the University of Lowa, Lowa City, USA. Before joining Purdue University in 1987, Prof. Tickoo has worked as a Design Engineer, Quality Control Engineer, and Software Developer.

Prof. Sham Tickoo has Authored/Co-Authored books on several major CAD/CAM/CAE & Animation software packages like SolidWorks, CATIA, Pro/Engineer, Siemens NX, Autodesk AutoCAD, Customizing AutoCAD, Autodesk AutoCAD LT, Solid Edge, Autodesk AutoCAD Electrical, Autodesk Fusion 360, Autodesk AutoCAD MEP, Autodesk Alias, Customizing AutoCAD, Creo, Autodesk 3ds Max, 3ds Max Design, Autodesk Inventor, Mechanical Desktop, and VIZ. In addition to North America, his books have been translated and published in Russia, Japan, India, South Korea, and Serbia. These textbooks have brought unmatched pride and recognition to the Engineering Technology department and Purdue University. Prof. Tickoo has obtained over $24 Million software grant from ANSYS, IBM, and Siemens. He has also developed a web site that provides free teaching and learning resources to faculty and students. Since 1992, over half a million users have visited his web site and are using the resources on a regular basis.

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